Dreamcast Sega Rally 2 Drifting

Drifting is a driving technique where the driver intentionally oversteers, causing loss of traction in the rear wheels, while maintaining control from entry to exit of a corner.

Sega Rally 2 (セガラリー2) is an arcade racing game developed by Sega AM5 for the Model 3 arcade hardware. It is the sequel to 1994’s Sega Rally Championship. Sega Rally 2 was first released in arcades in February 1998, and was later ported by Smilebit to the Sega Dreamcast, becoming one of the console’s earliest titles when it was released in Japan on January 28, 1999.

The Dreamcast (ドリームキャスト Dorīmukyasuto) is a video game console that was released by Sega in November 1998 in Japan and later in 1999 in other territories.

Sega Corporation (株式会社セガ Kabushiki gaisha Sega) is a Japanese multinational video game developer, publisher and hardware development company headquartered in Japan, with various offices around the world. Sega’s roots can be traced back to a company based in Honolulu, Hawaii named Service Games, which began operations in 1940.

Nintendo Color TV Game 15

Color TV Game (カラー テレビゲーム Karā Terebi Gēmu) is a series of home dedicated consoles created by Nintendo. There were five different consoles in the series, all developed and released in Japan. In 1978, Nintendo released the Color TV Game 15 (カラーテレビゲーム15 Karā Terebi Gēmu Jū Go).

Pong (marketed as PONG) is one of the earliest arcade video games; it is a tennis sports game featuring simple two-dimensional graphics. Many of the companies that produced their own versions of Pong eventually became well-known within the industry. Nintendo entered the video game market with clones of Home Pong.

Nintendo began to produce its own hardware in 1977, with the Color TV Game home video game consoles. Four versions of these consoles were produced, each including variations of a single game (for example, Color TV Game 6 featured six versions of Light Tennis).

Anytime, Anywhere, Anyone, Game Watch

Game & Watch or G&W is a line of handheld electronic games produced by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, each Game & Watch features a single game to be played on an LCD screen in addition to a clock and an alarm.

While traveling on the Shinkansen, [Gunpei] Yokoi saw a bored businessman playing with an LCD calculator by pressing the buttons. Yokoi then got the idea for a watch that doubled as a miniature game machine for killing time, and went on to create Game & Watch, a line of handheld electronic games.

Nintendo was founded as a card company in late 1889, originally named Nintendo Koppai. Based in Kyoto, Japan, the business produced and marketed a playing card game called Hanafuda.

LCDs are used in a wide range of applications including computer monitors, television, instrument panels, aircraft cockpit displays, and signage. They are common in consumer devices such as video players, gaming devices, clocks, watches, calculators, and telephones, and have replaced cathode ray tube (CRT) displays in most applications.